Currently in Development

Hardcore and awesome monster training and battling. Use a variety of tools to take care of your monster to improve its effectiveness in battle. 


Changelog

v0.5 - Fixed xp level up issue.

v0.4 - Fixed guest account issues, fixed battle text not updating.

v0.3 - Fixed Issue with not being able to use moves in the battle after a previous win.

v0.2 - Added google authentication, battle scene and pet scene provide more feedback now. 

v0.1 - Initial Upload

Known Issues

-The enemy monsters have identical stats to the player monster.

-weird graphical blip when pet scene starts.


Credits

Development

Alexander Ryan

Joshua Beaty


Music

Blippy Trance by Kevin MacLeod

Link: https://incompetech.filmmusic.io/song/5759-blippy-trance

License: https://filmmusic.io/standard-license

Bit Shift by Kevin MacLeod

Link: https://incompetech.filmmusic.io/song/3439-bit-shift

License: https://filmmusic.io/standard-license

Airship Serenity by Kevin MacLeod

Link: https://incompetech.filmmusic.io/song/3348-airship-serenity

License: https://filmmusic.io/standard-license

StatusIn development
PlatformsHTML5
Rating
Rated 4.0 out of 5 stars
(2 total ratings)
AuthorsMajestic-Joker, Slurmp0
GenreRole Playing, Adventure
Made withPhaser
Tags2D, mobile, Monsters, Pixel Art, pokemon, Singleplayer, tamagotchi, Turn-based

Download

Download NowName your own price

Click download now to get access to the following files:

TamagachiBattler-Source.zip 56 MB
TamagachiBattler-V0.2-Source.zip 56 MB
TamagachiBattler-v0.3.zip 56 MB
TamagachiBattler-v0.3-Source.zip 56 MB
TamagachiBattler-v0.4.zip 56 MB
TamagachiBattler-v0.4-Source.zip 56 MB
TamagachiBattler-v0.5-Source.zip 56 MB

Comments

Log in with itch.io to leave a comment.

Premise: This is a fantastic idea for a game in my opinion. I like the concept that we get to spend time taking care of our pocket monster elemental instead of just battling. I think you should do more with this over time.

Right Now: The game is honestly fun! It is somewhat lacking in challenge in combat and in things to do outside of combat, but I was amused and art direction brings everything together nicely. I think it would be really neat to have some associated minigames with the at home activities, just so it feels like a little more than click and drag. Maybe a cooking minigame before feeding the elemental, for example.

Major Issues: Could really use a tracker of some kind for experience. I wasn't sure what was going on with my "level".

Overall: An impressive game for the time ya'll had to work on it! I think it's very fleshed out, aesthetically pleasing, and genuinely fun.

⭐⭐⭐⭐💥