Master of the Elements
Currently in Development
Hardcore and awesome monster training and battling. Use a variety of tools to take care of your monster to improve its effectiveness in battle.
Changelog
v0.5 - Fixed xp level up issue.
v0.4 - Fixed guest account issues, fixed battle text not updating.
v0.3 - Fixed Issue with not being able to use moves in the battle after a previous win.
v0.2 - Added google authentication, battle scene and pet scene provide more feedback now.
v0.1 - Initial Upload
Known Issues
-The enemy monsters have identical stats to the player monster.
-weird graphical blip when pet scene starts.
Credits
Development
Alexander Ryan
Joshua Beaty
Music
Blippy Trance by Kevin MacLeod
Link: https://incompetech.filmmusic.io/song/5759-blippy-trance
License: https://filmmusic.io/standard-license
Bit Shift by Kevin MacLeod
Link: https://incompetech.filmmusic.io/song/3439-bit-shift
License: https://filmmusic.io/standard-license
Airship Serenity by Kevin MacLeod
Link: https://incompetech.filmmusic.io/song/3348-airship-serenity
Status | In development |
Platforms | HTML5 |
Rating | Rated 4.0 out of 5 stars (2 total ratings) |
Authors | Majestic-Joker, Slurmp0 |
Genre | Role Playing, Adventure |
Made with | Phaser |
Tags | 2D, mobile, Monsters, Pixel Art, pokemon, Singleplayer, tamagotchi, Turn-based |
Download
Click download now to get access to the following files:
Comments
Log in with itch.io to leave a comment.
Premise: This is a fantastic idea for a game in my opinion. I like the concept that we get to spend time taking care of our
pocket monsterelemental instead of just battling. I think you should do more with this over time.Right Now: The game is honestly fun! It is somewhat lacking in challenge in combat and in things to do outside of combat, but I was amused and art direction brings everything together nicely. I think it would be really neat to have some associated minigames with the at home activities, just so it feels like a little more than click and drag. Maybe a cooking minigame before feeding the elemental, for example.
Major Issues: Could really use a tracker of some kind for experience. I wasn't sure what was going on with my "level".
Overall: An impressive game for the time ya'll had to work on it! I think it's very fleshed out, aesthetically pleasing, and genuinely fun.
⭐⭐⭐⭐💥